add, add, add, add, addSymbol, addSymbols, clone, createNegativeUnitOperand, createOperand, createSymbolStack, createUnitOperand, equals, feedback, feedback, feedback, feedback, feedback, getA, getB, getC, getD, getExpression, getGain, getLinearSystem, getMultipliedSystem, getOperandValue, getParsedOperand, getSensitivityOfUnityFeedback, getSignedExpression, getStringOfSymbol, getSymbolStack, getTag, hashCode, hasVariableA, hasVariableB, hasVariableC, hasVariableD, inverse, invertSign, isNegative, isNegativeUnit, isNegativeUnitOperand, isRequiringABCD, isReversePolishNotationOperator, isSingleTerm, isUnit, isUnitOperand, isUnityFeedbackWellPosed, isVariable, isZeroOperand, multiply, multiply, multiply, multiply, outputEquation, setExpression, setGain, setHasVariableA, setHasVariableB, setHasVariableC, setHasVariableD, setLinearSystem, setNegative, setRequiringABCD, setSingleTerm, setSymbolStack, setTag, setUnaryMinusExpression, setVariable, subtract, subtract, subtract, unaryMinus, unityFeedback, unityFeedback, unityFeedback |